Road Trip Tech: Gadgets for the Ride

July is winding down which can only mean one thing: school is right around the corner. But before summer ends just yet, there’s still many of us out there with a trip planned to squeeze that last bit of fun out before the new semester.

But with every trip comes the commute. To some it might be boring. To others it might be more relaxing than the destination. For me, it’s a few hours to kick back and relax. Of course, relaxing can never be complete without a few gadgets and apps to help unwind.

The following are a few devices I throw in my bag for every car trip. Some are new, some are old, some are a bit of both.

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Nintendo Switch

“Hey isn’t this supposed to be a tech blog and not a Nintendo fan page?” you might ask, slamming your fists on your desk. You’re right, it isn’t. But I have spent a good amount of my posts talking about Nintendo and the brand new hybrid console. Why is that? Because to me it is one of the most interesting ideas in tech and video games in a long time. Nintendo shook everything up with the new system, and the use cases for it are practically endless. Because of that, the system is your best bet for an on-the-go Mario Kart marathon with whomever you are in the car with. Simply sliding the joycon off the sides of the system turn into two independent controllers; that means the Switch has two controllers in the box already. All you have to do is figure out how to prop it up, and you’re ready to go. Game on on the road.

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Your Old iPod

Any make or model will do, whether it be the Mini or the Nano or the Touch. Chances are you had an iPod replaced by your phone, acting as a snapshot in your musical timeline. A road trip is the perfect time to grab the old MP3 player and sing your lungs out to your favorite songs you forgot about years ago.

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Amazon Kindle

To be honest, I’m a much bigger fan of physical media than digital, but after seeing my friends’ Kindles and how much they swear they are the best way to read books, I find it hard to ignore. If you are like me in any way, you have a few books started at the same time. Instead of throwing all of them into your bag and weighing you down, you might as well download them and carry one device.

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Klipsch R6 Earbuds

Sometimes you do not necessarily want to listen to the people in the car with you. That’s where the Klipsch R6 in-ear headphones come in. These cheap buds have the sound quality of much higher priced headphones, and that’s why they are my go-to choice for earbuds. These are some of the best earbuds I have ever used and I consistently go back to them.

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Fujifilm Instax Wide 300

I’m sure many of you are familiar with the smaller and cheaper variant of Fujifilm cameras, the Instax Mini series; but for a little bit more money, you can have larger, more traditional photos with the Instax Wide. While the film can get pricey, chances are you aren’t going to have too many photos printed out at your nearest convenience store. The Instax Wide is durable and comes with a sleeve to put it in for safety.

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Jackery Bar 6000mAh portable battery

Depending on how long the car ride is or how many people are along for the ride, charging cables might be tied up. What are you going to do if your phone is on its last leg and your sibling is hogging the cable? Pull out your Jackery portable charger. I originally bought this battery to assist me on my Pokemon Go adventures, and what impressed me was how it could positively charge a Nexus 6P with the game running. For that reason alone it gets a thumbs up from me.

 

Obviously there are some devices on here that you don’t necessarily need for your adventures on the road. Or maybe I missed some gadgets you find essential. Let me know in the comments what you think. I’d love to hear suggestions on what I add to my roadtrip survival kit.

Nintendo’s Indie Scene Has an Online Problem

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Nintendo is the video game company that everyone loves to love. The company revolutionized video games and brought gaming from arcades into our living rooms in the first mainstream way.

While Nintendo has experienced ups and downs like any company, one aspect of the user experience has plagued gamers since the Wii: bad online support and gameplay.

This may come as no surprise to any of you who have ridden Nintendo’s wave over the last few console generations. However now that the Switch is out, the disappointing online support has been pushed even further into the limelight with the Nintendo Switch Online app.

If you are reading this, you probably know the issues the app has and the problems that arise from a lack of native chat support. While that is another argument with many sides, there is one group above all else affected by the archaic online support: independent developers. In February Nintendo unveiled “Nindies,” a slew of indie games coming to the new platform. Huge games such as Harvest Moon-esque Stardew Valley, Banjo-Kazooie inspired Yooka-Laylee, and Steamworld Dig 2.

Fans were excited to get their hands on many of these new games yet the rollout of these games has been less than ideal with many developers left in the dark when it came to releasing their games on time.

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NBA Playgrounds, NBA Jam’s spiritual successor, has had a rocky go on Nintendo’s new console. While the game made it’s May 9th release date, update delays followed in the following months. By the time the Switch version received it’s first content update adding online play last week, the Playstation 4 and Xbox One counterparts had already received four updates adding many new players, shot meters and 3-point contest. On top of that, the other consoles had online play day one. The developers Saber Interactive received much criticism from consumers who purchased the game for lacking features on the Switch version and consistently saying “next week” when pressed on update details. The main cause of the delay was cited as online connectivity issues.

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Another Nindie reveal Pocket Rumble was one of my more highly anticipated fighting games that would scratch the fighter itch while waiting on other games. The game boasted Gameboy-like asthetics, easy to pick up controls, and HD rumble support. While the game was initially slated for release in March, Chucklefish games missed the window and no information was given in regards to the delay. In June, Chucklefish stated on Twitter online multiplayer was the central cause. Since then, no information has been given.

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Zen Studios’s Infinite Minigolf was expected to release at noon CDT today. When the time finally came, the developer was shocked to see their game was not going to be released alongside all other platforms. The studio was caught with their pants down and have allegedly been in contact all day with Nintendo to figure out what the holdup is. As of now, the game has yet to be released and the July 25th window is closing. An interesting detail caught my eye in the game’s marketing; the game has a heavy custom course feature that allows cross-platform downloads. On top of that, there is a large online multiplayer component to the game.

What do all these games have in common? Online functionality. Saber Interactive had to jump through hoops to get the first update to the Switch a month after release; Pocket Rumble is still unavailable because of network issues; and Infinite Minigolf did not make their launch, seemingly because of Nintendo’s online guidelines.

On the internet, these developers have been getting their names dragged through the mud for missing launches and lacking features other platforms have. This is troubling for a variety of reasons, but the main one is future developer support. While many indie games were announced for the Switch in the Nindie Showcase, future game developers may see how their peers are being treated and steer away from the platform in order to keep their reputations in tact. Indie games have been giving life to the lulls between the major releases for the Switch so far. If the indie community begins to back away because of treatment, those lulls in 2018 and on will feel far more barren.

I love my Switch. It might be one of my favorite consoles of all time. But the fact remains; Nintendo’s online presence is archaic and well behind the times than any other console. It is long overdue for Nintendo to stop dragging independent developers through the mud due to their own negligence and own up to their faults.

Nintendo Switch Online App Now Available to Download

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As of a few hours ago, the long anticipated Nintendo Switch online companion app has been released on both the Google Play Store and Apple’s App Store.

While users can download the app, little functionality has been activated. A small slide show detailing features to come is the only feature users have access to, as the sign-in button leads to a maintenance pop-up.

The application was released leading up to the biggest online release for the Switch so far, Splatoon. The game features a heavily online multiplayer component, giving Nintendo’s online Switch servers their biggest test yet.

This story will be updated as the app’s features are activated. If you would like to download the app, links will be posted below.

Nintendo Online App in the Google Play Store

Nintendo Online App in iOS App Store